This is a prototype tank game built in Godot 4.2 mostly for the purposes of learning how to build things in Godot.

It's a simple project with some features and basic UI. Of course there are bugs. Two of the major particle effects causes a pause on first time they appear.

WASD for movement
Left/Right to turn turret
Space to fire

Enemy tanks get damage upgrade per player upgrade. Each enemy tank behaves slightly differently.

Art assets are from Kenney.

Sounds created from jsfxr and bleeper.