tanks_v1
This is a prototype tank game built in Godot 4.2 mostly for the purposes of learning how to build things in Godot.
It's a simple project with some features and basic UI. Of course there are bugs. Two of the major particle effects causes a pause on first time they appear.
WASD for movement
Left/Right to turn turret
Space to fire
Enemy tanks get damage upgrade per player upgrade. Each enemy tank behaves slightly differently.
Art assets are from Kenney.